A module for interacting with the Steam store site from Node.js. Currently not a lot of functionality is supported.
This module cannot facilitate logins to the store site directly. You'll need to use something like
steam-user or
steamcommunity to login, and then use
setCookies to set your login cookies in this module.
The cookies are the same for the store site and for the community site.
Please read this section in its entirety before starting work with SteamStore.
All methods listed in this document that accept a callback also return a Promise. You may use either callbacks or
promises.
Legacy callbacks return their data spanning across multiple arguments. All promises (which return any data at all)
return a single object containing one or more properties. The names of these properties for legacy callbacks are the
names of the callback arguments listed in this readme. Newer callbacks return a single object response argument, which
is identical to the promise output for that method.
Some methods indicate that their callback is required or optional. You are never required to use callbacks over promises, but if a callback is listed as optional then an unhandled promise rejection will not raise a warning/error. If a callback is listed as required and you neither supply a callback nor handle the promise rejection, then a promise rejection will raise a warning, and eventually a crash in a future Node.js release.
v1.1.0 or later is required to use this property
A SteamID object for the currently logged-in user.
options- An optional object containing zero or more of these properties:timeout- The timeout to use for HTTP(S) requests, in milliseconds; default is 50000 (50 seconds)userAgent- The user-agent header value; default is Chrome 56request- Arequestinstance- This allows you to specify your own defaults on the request instance
- These options will always be overridden on the request instance:
jar,timeout,gzip,headers['User-Agent']
Constructs a new instance of steamstore. Example:
const SteamStore = require('steamstore');
let store = new SteamStore();or
const SteamStore = require('steamstore');
let store = new SteamStore({"timeout": 30000});cookie- The cookie, in "name=value" string format
Sets a single cookie to steamstore's internal cookie jar.
cookies- An array of cookies, in "name=value" string format
Simply calls setCookie for each cookie in the array.
Returns the value of the sessionid cookie, or creates a new random one and adds it to the cookie jar if not present.
number- Your phone number, with a leading plus and the country code- Example:
+18885550123
- Example:
bypassConfirmation-trueif you want to ignore any confirmation-level errors (see below). Defaultfalsecallback- A function to be called when the request completeserr- AnErrorobject on failure, ornullon success. Theconfirmationproperty will betrueif this is a confirmation-level error which can be overridden by settingbypassConfirmationtotrue
Adds a new phone number to your account. This triggers a verification Email to be sent. You can continue the process by
calling sendPhoneNumberVerificationMessage
callback- A function to be called when the request completeserr- AnErrorobject on failure, ornullon success
v2.3.0 or later is required to use this method
Call this method after you've clicked on the link in the email you received after you called addPhoneNumber().
This triggers a verification SMS to be sent. You can provide the verification code to
verifyPhoneNumber to finalize the process.
callback- A function to be called when the request completeserr- AnErrorobject on failure, ornullon success
Asks the Steam servers to resend the verification SMS to your pending-confirmation phone number. This will fail if you request it too soon after the last SMS was sent.
code- Your SMS verification codecallback- A function to be called when the request completeserr- AnErrorobject on failure, ornullon success
Verify your pending-verification phone number using the SMS code.
callback- A function to be called when the request completeserr- AnErrorobject on failure, ornullon success
Starts the process to remove your phone number from your account. This will send an SMS verification code to your phone.
Call confirmRemovePhoneNumber with the code to finalize the process.
code- Your SMS verification codecallback- A function to be called when the request completeserr- AnErrorobject on failure, ornullon success
Finalizes the process of removing your phone number from your account.
callback- A function to be called when the request completeserr- AnErrorobject on failure, ornullon successhasVerifiedPhone-trueif your account has a phone number linked,falseif notlastDigits- If you have a phone number, this is a string containing the last 4 digits of your number
v1.3.0 or later is required to use this method
Checks whether your account has a phone number linked or not.
callback- A function to be called when the request completeserr- AnErrorobject on failure, ornullon successownedApps- An array containing the AppID of each app which your account ownsownedPackages- An array containing the PackageID of each package which your account ownswishlistedApps- An array containing the AppID of each app that's on your wishlistignoredApps- An array containing the AppID of each app which you've clicked "Not Interested" onsuggestedTags- An object containing the tags which are suggested for you. Keys are TagIDs, values are the tag names.
v1.1.0 or later is required to use this method
Gets information about products that your account owns, ignores, wants, or is recommended.
giftID- The gift's ID (also known as the asset ID of the item in your Steam gift inventory)recipient- The recipient's SteamID (as aSteamIDobject or string) to send it over Steam. You need to be friends with the user.recipientName- The name of the recipient to put in the gift email/popupmessage- The message to include in the email/popupclosing- The closing to include in the email/popupsignature- Your name to include in the email/popupcallback- Optional. Called when the request completes.err- AnErrorobject on failure, ornullon success
v1.4.0 or later is required to use this method
Sends a Steam gift in your inventory to another user. The gift will remain in your inventory until the recipient accepts it. You can re-send a gift which you've already sent. Gifts don't have to be tradable in order to be sent.
walletCode- A Steam wallet code you want to redeembillingAddress- An object containing these properties:address- Your street addresscity- Your citycountry- Your country code, e.g. "US"state- Your state, e.g. "FL"postalCode- Your postal/ZIP code
callback- Required. Called when the requested data is available.err- AnErrorobject if the request fails, ornullotherwiseeresult- AnEResultvalue fromSteamStore.EResultdetail- A value fromSteamStore.EPurchaseResultorundefinedredeemable-trueif this code can be redeemed,falseif notamount- If redeemable, this is how much the code is worth, in its currency's lowest denomination (e.g. USD cents)currencyCode- If redeemable, this is the currency ofamount
v1.7.0 or later is required to use this method
Before you can redeem a Steam Wallet code, your account needs to have a wallet. If you don't yet have a wallet you can
use this method to create one. Creating a wallet requires you to provide a wallet code, but the code won't be redeemed
until you actually call redeemWalletCode.
THIS METHOD IS NO LONGER FUNCTIONAL. IT WILL BE REMOVED IN A FUTURE RELEASE.
walletCode- The Steam wallet code you want to redeemcallback- Optional. Called when the request completes.err- AnErrorobject if the request fails, ornullon successeresult- AnEResultvalue fromSteamStore.EResultdetail- A value fromSteamStore.EPurchaseResultorundefinedformattedNewWalletBalance- If redeemed successfully, this is your new wallet balance as a string, formatted for human display (e.g.$20.00)amount- If redeemable, this is how much the code is worth, in its currency's lowest denomination (e.g. USD cents)
v1.5.0 or later is required to use this method
Attempts to redeem a Steam Wallet code on your account. This will call checkWalletCode first, and if the code is not
redeemable, the callback will be invoked with an Error passed as the first parameter. That Error will have message
Wallet code is not valid, with eresult and purchaseresultdetail properties defined on that Error object.
callback- Called when the request completes.err- AnErrorobject if the request fails, ornullon successresponse- The response objectformattedBalance- Your wallet balance as a string, formatted in your local currency (e.g."$1.23")
v2.1.0 or later is required to use this method
Gets your current Steam wallet balance.
primary- Your desired primary (display) language, as a string (e.g.englishordanish)secondary- Your desired secondary languages, as an array of strings of the same format asprimarycallback- Optional. Called when the request completes.err- AnErrorobject on failure, ornullon success
v1.5.0 or later is required to use this method
Updates your account's display languages for the Steam store.
subID- The ID of the free-on-demand package you would like to claimcallback- Optional. Called when the request completes.err- AnErrorobject on failure, ornullon success
v2.0.0 or later is required to use this method
Request to add an eligible free-on-demand package to your Steam account.
subID- The ID of the complimentary license you would like to removecallback- Optional. Called when the request completes.err- AnErrorobjecton failure, ornullon success
v2.2.0 or later is required to use this method
Removes an eligible complimentary license from your Steam account.