Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This commit adds a complete MonoGame example demonstrating how to integrate Hexa.Net.Imgui with MonoGame. Based on the original ImGuiNet example at https://github.com/ImGuiNET/ImGui.NET/tree/master/src/ImGui.NET.SampleProgram.XNA
Notable changes:
ImGuiRenderer
class updated for v1.92 texture backend protocolImGuiBackendFlags_RendererHasTextures
supportImTextureRef
API instead of legacyImTextureID
RebuildFontAtlas
in favor of the dynamic font sizing in v1.92ImGuiRenderer.ProcessTextureUpdates()
for dynamic texture management in v1.92SampleGame
usesu8
andStrBuilder
as recommended.Related #28