Play a classical game of Dodgeball, eliminate the other team and become the last player standing!
This plugin was developed as part of an application process to a Minecraft network for a Java Developer position. The time frame was 48 hours and because of the test's requirements, this uses Spigot (1.19.4) instead of Paper. This project is not actively maintained nor does it receive support - it is purely an example of my previous work.
- Classical game of Dodgeball including scoreboards, winning effects, game rules and more.
- Add-on features like persistant statistics of level, coins, lifetime kills and lifetime deaths.
- Classical lobby system with scoreboard and game rules.
- As made with scalability in mind, it is possible to set up how many games as you want and run them simonteneously.
- Easy-to-use built-in setup process that makes it possible for developers and admins to setup games while on the server, without the need of any 3rd-party plugins.
- Persistant game storage, games automatically save on plugin shutdown and load in on startup.
- Supports both local storage and Mongo storage for user data.
- Variety of customizable settings split up in multiple confiugration files for organization.
- Language system with customizable and translatable messages in the messages.yml file.