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5-r.5-beta.2
Cubism 5 SDK for Native R5 beta2
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Added
Add support for Blend modes and Offscreen rendering.
In 5-r.5-beta.2, an OpenGL renderer for Linux and HarmonyOS has been added, alongside the D3D9, D3D11 and Metal renderers.
Changed
Rename CubismOffscreenSurface_D3D9 class in Framework to CubismRenderTarget_D3D9 from Framework.
Rename CubismOffscreenSurface_D3D11 class in Framework to CubismRenderTarget_D3D11 from Framework.
Rename CubismOffscreenSurface_Metal class in Framework to CubismRenderTarget_Metal from Framework.
Change to the implementation now enables support for multiple devices instead of a single one.
In Metal, the device is now managed on the sample side.
Fixed
Fix OpenGL renderer now supports Retina displays on macOS.
Fix warnings occurs during build on OpenGL-Android.
Fix rendering corruption when the USE_MODEL_RENDER_TARGET macro is enabled in the OpenGL sample on macOS.
Fix an issue where LAppMinimumView::_spriteShader on OpenGL-Android was not initialized.
Fix OpenGL background rendering issue on iOS when returning to the app from the home screen.
Fix model distortion when resizing the window while using USE_MODEL_RENDER_TARGET with Metal.
Removed
Remove Visual Studio 2015 samples.
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