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Luci-Park/README.md

Hi, I'm Sumin Park, a.k.a Luci.

I'm a client programmer, focused on game programming. I've been working with C# and Unity for most of my career, and I have created engines and mock projects with C++ in my spare time.

I have experience of starting a startup in my senior years, where I honed my ability to dissect project requirements, pinpoint critical challenges, and craft targeted solutions to address them. This experience sharpened my focus on efficient development and proactive problem-solving, skills that I bring to every project I work on.

I chose game programming, because it presents the most interesting problems.

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  1. JustShapesAndBeats_Clone_DirectX JustShapesAndBeats_Clone_DirectX Public

    Added DirectX11 to Engine

    C++ 2 1

  2. MHWMock MHWMock Public

    Added imgui to create a visible editor. Also added assimp for 3D model importing

    C++ 1 2

  3. 2019GMTKGameJam 2019GMTKGameJam Public

    Theme: there's only one way

    C#

  4. CryptOfTheNecrodancer-Clone CryptOfTheNecrodancer-Clone Public

    WindowAPI Project

    C++