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A visual demo of the Old Pochmann Method and the Kociemba Algorithm used to solve a Rubik's Cube

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RubiksCubeSolver

A visual 3D demo of two Rubiks Cube algorithms:

  1. Old Pochmann, a method used to solve Rubiks Cubes blindfolded, "Solve" on the website.
  2. Kociemba algorithm, an algorithm devised to solve 3x3 Rubiks Cubes in less than 20 moves, "God Solve" on the website.

Created with THREE JS, Tween JS, Vitejs, Python, Javascript, HTML and CSS.

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A visual demo of the Old Pochmann Method and the Kociemba Algorithm used to solve a Rubik's Cube

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