Language: C++ Model Loader: assimp OpenGL Function Loader: glad Shaders: glsl Windowing and Input: glfw OpenGL Mathematics: glm Texture Loading: stb
Use Context:
- Window
- Vertex input/coordinates
- Vertex shader
- Fragment shader
- Texture
- Camera
- Model
Developed from: https://github.com/JoeyDeVries/LearnOpenGL
