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feat: add focus handling to macOS view for proper key event forwarding #203

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21 changes: 13 additions & 8 deletions src/macos/view.rs
Original file line number Diff line number Diff line change
Expand Up @@ -54,13 +54,18 @@ macro_rules! add_simple_mouse_class_method {
/// Similar to [add_simple_mouse_class_method!], but this creates its own event object for the
/// press/release event and adds the active modifier keys to that event.
macro_rules! add_mouse_button_class_method {
($class:ident, $sel:ident, $event_ty:ident, $button:expr) => {
($class:ident, $sel:ident, $event_ty:ident, $button:expr, $foc:expr) => {
#[allow(non_snake_case)]
extern "C" fn $sel(this: &Object, _: Sel, event: id){
let state = unsafe { WindowState::from_view(this) };

let modifiers = unsafe { NSEvent::modifierFlags(event) };

if $foc {
unsafe {
let window: id = msg_send![this, window];
let _: () = msg_send![window, makeFirstResponder: this];
}
}
state.trigger_event(Event::Mouse($event_ty {
button: $button,
modifiers: make_modifiers(modifiers),
Expand Down Expand Up @@ -211,12 +216,12 @@ unsafe fn create_view_class() -> &'static Class {
handle_notification as extern "C" fn(&Object, Sel, id),
);

add_mouse_button_class_method!(class, mouseDown, ButtonPressed, MouseButton::Left);
add_mouse_button_class_method!(class, mouseUp, ButtonReleased, MouseButton::Left);
add_mouse_button_class_method!(class, rightMouseDown, ButtonPressed, MouseButton::Right);
add_mouse_button_class_method!(class, rightMouseUp, ButtonReleased, MouseButton::Right);
add_mouse_button_class_method!(class, otherMouseDown, ButtonPressed, MouseButton::Middle);
add_mouse_button_class_method!(class, otherMouseUp, ButtonReleased, MouseButton::Middle);
add_mouse_button_class_method!(class, mouseDown, ButtonPressed, MouseButton::Left, true);
add_mouse_button_class_method!(class, mouseUp, ButtonReleased, MouseButton::Left, false);
add_mouse_button_class_method!(class, rightMouseDown, ButtonPressed, MouseButton::Right, true);
add_mouse_button_class_method!(class, rightMouseUp, ButtonReleased, MouseButton::Right, false);
add_mouse_button_class_method!(class, otherMouseDown, ButtonPressed, MouseButton::Middle, true);
add_mouse_button_class_method!(class, otherMouseUp, ButtonReleased, MouseButton::Middle, false);
add_simple_mouse_class_method!(class, mouseEntered, MouseEvent::CursorEntered);
add_simple_mouse_class_method!(class, mouseExited, MouseEvent::CursorLeft);

Expand Down