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(WIP) Editor UI experiment #3287
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This editor mockup causes the locations of the grid on the level to be offset. I fixed this for tiles, but object positioning is all over the place. I could desperately use some help in that regard !!! |
2025-06-21.08-48-40.mp4Properties widget |
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isn't this similar, if not pretty much the same as my editor PR? |
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…hown on mouse over
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Labels
category:code
help wanted
involves:editor
involves:functionality
status:needs-discussion
Team member and developers need to discuss of decisions
status:needs-review
Work needs to be reviewed by other people
status:needs-work
In progress, but no one is currently working on it (New volunteers welcome)
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This is a very early state experiment of mine that tries to clean up the level editor UI just a bit and tries to implement a proper UI workflow. I took heavy inspiration from Integrated Development Environment and any kind of sane toolbar-heavy application.
Here's the latest screencast of the current UI:
2025-06-15.11-24-21.mp4