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(WIP) Editor UI experiment #3287

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@tobbi tobbi commented Jun 20, 2025

This is a very early state experiment of mine that tries to clean up the level editor UI just a bit and tries to implement a proper UI workflow. I took heavy inspiration from Integrated Development Environment and any kind of sane toolbar-heavy application.

Here's the latest screencast of the current UI:

2025-06-15.11-24-21.mp4

@tobbi tobbi changed the title Tobbi editor UI experiment Editor UI experiment Jun 20, 2025
@tobbi tobbi added involves:editor involves:functionality status:needs-discussion Team member and developers need to discuss of decisions category:code status:needs-work In progress, but no one is currently working on it (New volunteers welcome) status:needs-review Work needs to be reviewed by other people help wanted labels Jun 20, 2025
@tobbi tobbi changed the title Editor UI experiment (WIP) Editor UI experiment Jun 20, 2025
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tobbi commented Jun 20, 2025

This editor mockup causes the locations of the grid on the level to be offset. I fixed this for tiles, but object positioning is all over the place. I could desperately use some help in that regard !!!

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tobbi commented Jun 21, 2025

2025-06-21.08-48-40.mp4

Properties widget

@tobbi tobbi force-pushed the tobbi-editor-ui-experiment branch from 27a047d to 412975f Compare June 23, 2025 17:39
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swagtoy commented Jun 28, 2025

isn't this similar, if not pretty much the same as my editor PR?

@tobbi tobbi force-pushed the tobbi-editor-ui-experiment branch from 836e81e to 1ccac05 Compare July 2, 2025 19:49
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