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9 changes: 5 additions & 4 deletions src/platform/w3dengine/client/worldheightmap.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -689,11 +689,12 @@ bool WorldHeightMap::Parse_Blend_Tile_Data(DataChunkInput &file, DataChunkInfo *
captainslog_dbgassert(m_numTextureClasses > 0 || m_numTextureClasses < 16193, "Unlikely m_numTextureClasses.");

for (int i = 0; i < m_numTextureClasses; i++) {
m_textureClasses[i].global_texture_class = 0xFFFFFFFF;
m_textureClasses[i].global_texture_class = -1;
m_textureClasses[i].first_tile = file.Read_Int32();
m_textureClasses[i].num_tiles = file.Read_Int32();
m_textureClasses[i].width = file.Read_Int32();
file.Read_Int32();
// #BUGFIX Actually use returned value to set blend edge tile.
m_textureClasses[i].is_blend_edge_tile = file.Read_Int32();
m_textureClasses[i].name = file.Read_AsciiString();
Read_Tex_Class(&m_textureClasses[i], m_sourceTiles);
}
Expand All @@ -706,7 +707,7 @@ bool WorldHeightMap::Parse_Blend_Tile_Data(DataChunkInput &file, DataChunkInfo *
m_numEdgeTextureClasses = file.Read_Int32();

for (int i = 0; i < m_numEdgeTextureClasses; i++) {
m_edgeTextureClasses[i].global_texture_class = 0xFFFFFFFF;
m_edgeTextureClasses[i].global_texture_class = -1;
m_edgeTextureClasses[i].first_tile = file.Read_Int32();
m_edgeTextureClasses[i].num_tiles = file.Read_Int32();
m_edgeTextureClasses[i].width = file.Read_Int32();
Expand Down Expand Up @@ -736,7 +737,7 @@ bool WorldHeightMap::Parse_Blend_Tile_Data(DataChunkInput &file, DataChunkInfo *
if (info->version >= 4) {
m_blendedTiles[i].custom_blend_edge_class = file.Read_Int32();
} else {
m_blendedTiles[i].custom_blend_edge_class = 0xFFFFFFFF;
m_blendedTiles[i].custom_blend_edge_class = -1;
}

int flag = file.Read_Int32();
Expand Down