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@ChaseTownsend ChaseTownsend commented Sep 13, 2025

Adds some DevMsg's to Warn Players/Developers about missing shoot sounds
an example of this is in TF2 when adding "sniper_full_charge_damage_bonus" to a non Machina Rifle. Code tries to play the sound "SPECIAL3". But for other Rifles, they dont have this sound defined, leading to a null sound in CBaseCombatWeapon::WeaponSound.

Bitl added a commit to BitlDevelopmentStudios/source-sdk-2013-bds-base that referenced this pull request Sep 14, 2025
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