[TF2] fix: cleanup collect on rest logic #1534
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Use the provided utility functions for trigger_hurt and respawn room to determine the relevance of the trigger, rather than doing a broader, incorrect bounds check. This takes into consideration all the relevant conditions for each respective trigger to be valid, and checks if the currency's point is truly within the trigger.
This fixes an error where some maps with more complex geometry for their triggers will cause a currency pickup in random locations, which was exacerbated by #618, which added respawn rooms to the logic.