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6 changes: 5 additions & 1 deletion minecraft/networking/packets/serverbound/play/__init__.py
Original file line number Diff line number Diff line change
Expand Up @@ -2,26 +2,30 @@
Packet, AbstractKeepAlivePacket, AbstractPluginMessagePacket
)


from minecraft.networking.types import (
Double, Float, Boolean, VarInt, String, Byte, Position, Enum,
RelativeHand, BlockFace, Vector, Direction, PositionAndLook,
multi_attribute_alias
)

from .client_settings_packet import ClientSettingsPacket

from .vehicle_move_packet import VehicleMovePacket
from .player_position_packet import PlayerPositionPacket

# Formerly known as state_playing_serverbound.
def get_packets(context):
packets = {
KeepAlivePacket,
ChatPacket,
PlayerPositionPacket,
PositionAndLookPacket,
AnimationPacket,
ClientStatusPacket,
ClientSettingsPacket,
PluginMessagePacket,
PlayerBlockPlacementPacket,
VehicleMovePacket
}
if context.protocol_version >= 69:
packets |= {
Expand Down
Original file line number Diff line number Diff line change
@@ -0,0 +1,33 @@
from minecraft.networking.packets import Packet
from minecraft.networking.types import (
Double, Float, Boolean, Vector, multi_attribute_alias
)

class PlayerPositionPacket(Packet):
@staticmethod
def get_id(context):
return 0x11 if context.protocol_version >= 471 else \
0x12 if context.protocol_version >= 464 else \
0x10 if context.protocol_version >= 389 else \
0x0E if context.protocol_version >= 386 else \
0x0D if context.protocol_version >= 345 else \
0x0C if context.protocol_version >= 343 else \
0x0D if context.protocol_version >= 336 else \
0x0E if context.protocol_version >= 332 else \
0x0D if context.protocol_version >= 318 else \
0x0C if context.protocol_version >= 94 else \
0x0B if context.protocol_version >= 70 else \
0x04

packet_name = "player position"
definition = [
{'x': Double},
{'feet_y': Double},
{'z': Double},
{'on_ground': Boolean}
]

# The code under this line was copied from the packets/clientbound/play/player_position_and_look_packet.py

# Access the 'x', 'y', 'z' fields as a Vector tuple.
position = multi_attribute_alias(Vector, 'x', 'feet_y', 'z')
Original file line number Diff line number Diff line change
@@ -0,0 +1,39 @@
from minecraft.networking.packets import Packet
from minecraft.networking.types import (
Double, Float, Vector, multi_attribute_alias, Direction, PositionAndLook
)

class VehicleMovePacket(Packet):
@staticmethod
def get_id(context):
return 0x15 if context.protocol_version >= 464 else \
0x13 if context.protocol_version >= 389 else \
0x11 if context.protocol_version >= 386 else \
0x10 if context.protocol_version >= 345 else \
0x0F if context.protocol_version >= 343 else \
0x10 if context.protocol_version >= 336 else \
0x11 if context.protocol_version >= 318 else \
0x10

packet_name = "vehicle move"
definition = [
{'x': Double},
{'y': Double},
{'z': Double},
{'yaw': Float},
{'pitch': Float}
]

# The code under this line was copied from the packets/clientbound/play/player_position_and_look_packet.py

# Access the 'x', 'y', 'z' fields as a Vector tuple.
position = multi_attribute_alias(Vector, 'x', 'y', 'z')

# Access the 'yaw', 'pitch' fields as a Direction tuple.
look = multi_attribute_alias(Direction, 'yaw', 'pitch')

# Access the 'x', 'y', 'z', 'yaw', 'pitch' fields as a PositionAndLook.
# NOTE: modifying the object retrieved from this property will not change
# the packet; it can only be changed by attribute or property assignment.
position_and_look = multi_attribute_alias(
PositionAndLook, 'x', 'y', 'z', 'yaw', 'pitch')