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Fix conflicting resources merging order #273
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pswaminathan
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Mar 14, 2025
That PR includes a flag to use the original behavior, which we don't care about. From [the originating issue](bazelbuild#272): > Our large project include duplicated android resources. We recently > hit a bug when our developers introduced a dependency to a new third > party library, which contains an android resource with the same name > as one used in our top-level target. This is due to the fact the old > APPT1 behavior is currently preserved, and the defined resources in > the list provided to Aapt2ResourcePackagingAction 'wins'. > The expectation is that the closest value defined from the app wins. > > The project below exemplify this (bogus) behavior: app defines > resource app_name and app_name2 (with same value), depends directly (or transitively) on library lib, which defines also app_name. > In the final APK, app_name has the value from lib. > > This is problematic for projects tolerating duplicated resource, as, > even with warnings, breaks can easily be introduced as any code change > or third party library bump could possibly overwrite the value defined > in top level target. > > The workaround we're using is to reverse the input order in Aapt2ResourcePackagingAction.
pswaminathan
added a commit
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that referenced
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Mar 17, 2025
That PR includes a flag to use the original behavior, which we don't care about. From [the originating issue](bazelbuild#272): > Our large project include duplicated android resources. We recently > hit a bug when our developers introduced a dependency to a new third > party library, which contains an android resource with the same name > as one used in our top-level target. This is due to the fact the old > APPT1 behavior is currently preserved, and the defined resources in > the list provided to Aapt2ResourcePackagingAction 'wins'. > The expectation is that the closest value defined from the app wins. > > The project below exemplify this (bogus) behavior: app defines > resource app_name and app_name2 (with same value), depends directly (or transitively) on library lib, which defines also app_name. > In the final APK, app_name has the value from lib. > > This is problematic for projects tolerating duplicated resource, as, > even with warnings, breaks can easily be introduced as any code change > or third party library bump could possibly overwrite the value defined > in top level target. > > The workaround we're using is to reverse the input order in Aapt2ResourcePackagingAction.
pswaminathan
added a commit
to pswaminathan/rules_android
that referenced
this pull request
Mar 27, 2025
That PR includes a flag to use the original behavior, which we don't care about. From [the originating issue](bazelbuild#272): > Our large project include duplicated android resources. We recently > hit a bug when our developers introduced a dependency to a new third > party library, which contains an android resource with the same name > as one used in our top-level target. This is due to the fact the old > APPT1 behavior is currently preserved, and the defined resources in > the list provided to Aapt2ResourcePackagingAction 'wins'. > The expectation is that the closest value defined from the app wins. > > The project below exemplify this (bogus) behavior: app defines > resource app_name and app_name2 (with same value), depends directly (or transitively) on library lib, which defines also app_name. > In the final APK, app_name has the value from lib. > > This is problematic for projects tolerating duplicated resource, as, > even with warnings, breaks can easily be introduced as any code change > or third party library bump could possibly overwrite the value defined > in top level target. > > The workaround we're using is to reverse the input order in Aapt2ResourcePackagingAction.
pswaminathan
added a commit
to pswaminathan/rules_android
that referenced
this pull request
Aug 13, 2025
That PR includes a flag to use the original behavior, which we don't care about. From [the originating issue](bazelbuild#272): > Our large project include duplicated android resources. We recently > hit a bug when our developers introduced a dependency to a new third > party library, which contains an android resource with the same name > as one used in our top-level target. This is due to the fact the old > APPT1 behavior is currently preserved, and the defined resources in > the list provided to Aapt2ResourcePackagingAction 'wins'. > The expectation is that the closest value defined from the app wins. > > The project below exemplify this (bogus) behavior: app defines > resource app_name and app_name2 (with same value), depends directly (or transitively) on library lib, which defines also app_name. > In the final APK, app_name has the value from lib. > > This is problematic for projects tolerating duplicated resource, as, > even with warnings, breaks can easily be introduced as any code change > or third party library bump could possibly overwrite the value defined > in top level target. > > The workaround we're using is to reverse the input order in Aapt2ResourcePackagingAction.
pswaminathan
added a commit
to pswaminathan/rules_android
that referenced
this pull request
Aug 13, 2025
That PR includes a flag to use the original behavior, which we don't care about. From [the originating issue](bazelbuild#272): > Our large project include duplicated android resources. We recently > hit a bug when our developers introduced a dependency to a new third > party library, which contains an android resource with the same name > as one used in our top-level target. This is due to the fact the old > APPT1 behavior is currently preserved, and the defined resources in > the list provided to Aapt2ResourcePackagingAction 'wins'. > The expectation is that the closest value defined from the app wins. > > The project below exemplify this (bogus) behavior: app defines > resource app_name and app_name2 (with same value), depends directly (or transitively) on library lib, which defines also app_name. > In the final APK, app_name has the value from lib. > > This is problematic for projects tolerating duplicated resource, as, > even with warnings, breaks can easily be introduced as any code change > or third party library bump could possibly overwrite the value defined > in top level target. > > The workaround we're using is to reverse the input order in Aapt2ResourcePackagingAction.
pswaminathan
added a commit
to pswaminathan/rules_android
that referenced
this pull request
Aug 27, 2025
That PR includes a flag to use the original behavior, which we don't care about. From [the originating issue](bazelbuild#272): > Our large project include duplicated android resources. We recently > hit a bug when our developers introduced a dependency to a new third > party library, which contains an android resource with the same name > as one used in our top-level target. This is due to the fact the old > APPT1 behavior is currently preserved, and the defined resources in > the list provided to Aapt2ResourcePackagingAction 'wins'. > The expectation is that the closest value defined from the app wins. > > The project below exemplify this (bogus) behavior: app defines > resource app_name and app_name2 (with same value), depends directly (or transitively) on library lib, which defines also app_name. > In the final APK, app_name has the value from lib. > > This is problematic for projects tolerating duplicated resource, as, > even with warnings, breaks can easily be introduced as any code change > or third party library bump could possibly overwrite the value defined > in top level target. > > The workaround we're using is to reverse the input order in Aapt2ResourcePackagingAction.
pswaminathan
added a commit
to pswaminathan/rules_android
that referenced
this pull request
Oct 27, 2025
That PR includes a flag to use the original behavior, which we don't care about. From [the originating issue](bazelbuild#272): > Our large project include duplicated android resources. We recently > hit a bug when our developers introduced a dependency to a new third > party library, which contains an android resource with the same name > as one used in our top-level target. This is due to the fact the old > APPT1 behavior is currently preserved, and the defined resources in > the list provided to Aapt2ResourcePackagingAction 'wins'. > The expectation is that the closest value defined from the app wins. > > The project below exemplify this (bogus) behavior: app defines > resource app_name and app_name2 (with same value), depends directly (or transitively) on library lib, which defines also app_name. > In the final APK, app_name has the value from lib. > > This is problematic for projects tolerating duplicated resource, as, > even with warnings, breaks can easily be introduced as any code change > or third party library bump could possibly overwrite the value defined > in top level target. > > The workaround we're using is to reverse the input order in Aapt2ResourcePackagingAction.
pswaminathan
added a commit
to pswaminathan/rules_android
that referenced
this pull request
Nov 3, 2025
That PR includes a flag to use the original behavior, which we don't care about. From [the originating issue](bazelbuild#272): > Our large project include duplicated android resources. We recently > hit a bug when our developers introduced a dependency to a new third > party library, which contains an android resource with the same name > as one used in our top-level target. This is due to the fact the old > APPT1 behavior is currently preserved, and the defined resources in > the list provided to Aapt2ResourcePackagingAction 'wins'. > The expectation is that the closest value defined from the app wins. > > The project below exemplify this (bogus) behavior: app defines > resource app_name and app_name2 (with same value), depends directly (or transitively) on library lib, which defines also app_name. > In the final APK, app_name has the value from lib. > > This is problematic for projects tolerating duplicated resource, as, > even with warnings, breaks can easily be introduced as any code change > or third party library bump could possibly overwrite the value defined > in top level target. > > The workaround we're using is to reverse the input order in Aapt2ResourcePackagingAction.
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Fixes #272
Use flag to restore legacy behavior, if needed.