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Make LoadContext::path return an AssetPath instead of std::path::Path. (#21713)
# Objective
- In #21643, `LoadContext::path` was incorrectly being used to reference
relative files. Since this was a `std::path::Path` instead of an
`AssetPath`, it did not behave correctly in reference to custom asset
sources.
## Solution
- Make `LoadContext::path` return an `AssetPath` and remove
`LoadContext::asset_path`.
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