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Fix iOS simulator build
By updating to dependencies that don't depend on bindgen.
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crates/bevy_audio/Cargo.toml

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -23,7 +23,7 @@ rodio = { version = "0.20", default-features = false }
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tracing = { version = "0.1", default-features = false, features = ["std"] }
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[target.'cfg(target_os = "android")'.dependencies]
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cpal = { version = "0.15", optional = true }
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cpal = { version = "0.16.0", optional = true }
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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# TODO: Assuming all wasm builds are for the browser. Require `no_std` support to break assumption.

crates/bevy_log/Cargo.toml

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -45,7 +45,7 @@ bevy_app = { path = "../bevy_app", version = "0.16.0-dev", default-features = fa
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] }
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[target.'cfg(target_os = "ios")'.dependencies]
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tracing-oslog = "0.2"
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tracing-oslog = "0.3"
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[lints]
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workspace = true

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