Skip to content

Conversation

@blueknightone
Copy link
Owner

This branch represents a ground-up refactor, relying heavily on the retained mode UIElements now available in Unity.

Related Issues:

Justin Abbott added 2 commits December 1, 2020 14:09
A character is a scriptable object that contains the name that should be displayed in the UI, and sprite portraits.
@blueknightone blueknightone added the enhancement New feature or request label Dec 4, 2020
@blueknightone blueknightone added this to the v1.0.0 milestone Dec 4, 2020
@blueknightone blueknightone self-assigned this Dec 4, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

enhancement New feature or request

Projects

None yet

Development

Successfully merging this pull request may close these issues.

[High Priority] Refactor nodes into scriptable sub assets

2 participants