Omniverse software engineer at NVIDIA. SwiftShader creator, ex-Googler. This is my personal account.
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                  NVIDIA
- Montreal
- swiftshader.googlesource.com/SwiftShader
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      RectangleBinPackRectangleBinPack PublicForked from juj/RectangleBinPack Source code for performing 2d rectangular bin packing. C++ 2 
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      xbyakxbyak PublicForked from herumi/xbyak a JIT assembler for x86(IA-32)/x64(AMD64, x86-64) MMX/SSE/SSE2/SSE3/SSSE3/SSE4/FPU/AVX/AVX2 by C++ header 
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      piko-publicpiko-public PublicForked from piko-dev/piko-public Open source release of the Piko graphics pipeline compiler. C++ 1 
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