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UNITY TOOLKIT

  • All C# scripts are located in the Tools folder.
  • Each script has a corresponding .txt file in the same folder describing:
    • Purpose
    • Common Uses

License: CC BY-NC 4.0

🎯 Purpose of This Toolkit

The goal of this toolkit is to:

  • Speed up game development workflow
  • Provide reusable components for common gameplay features
  • Standardize utility patterns across projects
  • Reduce repeated implementation of commonly used behavior

βœ… Features

  • Lightweight, dependency-free scripts
  • Easy to integrate into any Unity project
  • Modular and reusable
  • Clean and well-commented code

πŸš€ How to Use

  1. Clone or download this repository.
  2. Drag the selected folder from /Tools into your Unity project /Scripts.
  3. If needed, read the corresponding description file in the same folder.

No additional configuration or packages are required unless specified in a script description file.

πŸ”§ Requirements

  • Unity 2020+ recommended(Most scripts are compatible with older versions unless noted)

  • Works with:

    • URP
    • HDRP
    • Built-in pipeline

πŸ“œ License

This project is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License (CC BY-NC 4.0).

You are free to use, modify, and share the toolkit for personal and educational use.
Commercial use is not allowed.

If you reuse or fork this project, please provide credit: Β© 2025 Deep Saha

Full license text: https://creativecommons.org/licenses/by-nc/4.0/

🀝 Acknowledgement

Inspired by development patterns showcased by CodeMonkey and the Unity dev community.
This is a non-official and self-maintained version tailored to my own workflows.


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Contains useful scripts, interaction systems that make working in Unity faster & efficient.

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