- All C# scripts are located in the
Toolsfolder. - Each script has a corresponding
.txtfile in the same folder describing:- Purpose
- Common Uses
The goal of this toolkit is to:
- Speed up game development workflow
- Provide reusable components for common gameplay features
- Standardize utility patterns across projects
- Reduce repeated implementation of commonly used behavior
- Lightweight, dependency-free scripts
- Easy to integrate into any Unity project
- Modular and reusable
- Clean and well-commented code
- Clone or download this repository.
- Drag the selected folder from
/Toolsinto your Unity project/Scripts. - If needed, read the corresponding description file in the same folder.
No additional configuration or packages are required unless specified in a script description file.
-
Unity 2020+ recommended(Most scripts are compatible with older versions unless noted)
-
Works with:
- URP
- HDRP
- Built-in pipeline
This project is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License (CC BY-NC 4.0).
You are free to use, modify, and share the toolkit for personal and educational use.
Commercial use is not allowed.
If you reuse or fork this project, please provide credit: Β© 2025 Deep Saha
Full license text: https://creativecommons.org/licenses/by-nc/4.0/
Inspired by development patterns showcased by CodeMonkey and the Unity dev community.
This is a non-official and self-maintained version tailored to my own workflows.