feat(tic-tac-toe): implement unbeatable AI agent with Minimax algorithm #4
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Summary
This PR implements a complete command-line Tic-Tac-Toe game where a human player competes against an unbeatable AI opponent powered by the Minimax algorithm.
Key features:
Implementation highlights:
Architecture
The implementation follows a modular design:
Mark,Cell,Board, andGameStatefor game representationFull details available in docs/architecture.md
Test Plan
cargo test)cargo build)cargo clippy -- -D warnings)cargo fmt --check)Usage
cd topics/tic-tac-toe cargo runPlayers enter moves by selecting positions 0-8 on the board grid.
Topic: Tic-Tac-Toe AI Agent
Grade Factor: 1.2