Rename interface to gdn_interface because it's a defined keyword #644
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For plugins authored for Windows, especially those that need to call into system APIs, we need to include
windows.hwhich is always fun and games as Microsoft has a habit of redefining stuff to their needs.One of those redefines is
#define interface __STRUCT__which is causing havoc to our code base.We can't undefine this, the redefine is part of Microsofts COM system which is a prime candidate to have plugins build against.
We use
interfaceas the variable name to store our interface pointer into Godot. This PR simply renames it togdn_interface.I've also added an include of
windows.hinto our test project so we capture similar issues early through CI.