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@Calinou Calinou commented Jul 14, 2025

This provides mouse sensitivity that is independent of the viewport size, without needing to query for project settings. This also inverts the mouse motion direction in the 3D navigation demo to better match expectations, and increases mouse sensitivity in the Window Management demo to be closer to other demos.

This provides mouse sensitivity that is independent of the viewport
size, without needing to query for project settings.

This also inverts the mouse motion direction in the 3D navigation demo
to better match expectations, and increases mouse sensitivity in the
Window Management demo to be closer to other demos.
@aaronfranke aaronfranke added this to the 4.5 milestone Oct 2, 2025
@aaronfranke aaronfranke merged commit 5f4a9e4 into godotengine:master Oct 2, 2025
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@Calinou Calinou deleted the mouse-movement-screen-relative branch October 2, 2025 14:45
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