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1 change: 1 addition & 0 deletions packages/motion-controllers/src/component.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -20,4 +20,5 @@ export class Component {
get data(): object;

updateFromGamepad(gamepad: Gamepad): void;
updateValuesFromGamepad(gamepad: Gamepad): void;
}
21 changes: 15 additions & 6 deletions packages/motion-controllers/src/components.js
Original file line number Diff line number Diff line change
Expand Up @@ -44,10 +44,24 @@ class Component {
}

/**
* @description Poll for updated data based on current gamepad state
* @description Poll for updated values and visual response weights based on current gamepad state
* @param {Object} gamepad - The gamepad object from which the component data should be polled
*/
updateFromGamepad(gamepad) {
// Update the values with latest data from the gamepad
this.updateValuesFromGamepad(gamepad);

// Update the visual response weights based on the current component data
Object.values(this.visualResponses).forEach((visualResponse) => {
visualResponse.updateFromComponent(this.values);
});
}

/**
* @description Poll for updated component values based on current gamepad state
* @param {Object} gamepad - The gamepad object from which the component values should be polled
*/
updateValuesFromGamepad(gamepad) {
// Set the state to default before processing other data sources
this.values.state = Constants.ComponentState.DEFAULT;

Expand Down Expand Up @@ -94,11 +108,6 @@ class Component {
this.values.state = Constants.ComponentState.TOUCHED;
}
}

// Update the visual response weights based on the current component data
Object.values(this.visualResponses).forEach((visualResponse) => {
visualResponse.updateFromComponent(this.values);
});
}
}

Expand Down