Add oculus-hand
profile to WebXR Input Profile Viewer
#278
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This PR adds the
oculus-hand
profile to the WebXR Input Profile Viewer’s profile selector and makes the profile available at: https://immersive-web.github.io/webxr-input-profiles/packages/viewer/dist/profiles/oculus-hand/profile.json.Assets
left.glb
andright.glb
were generated in Blender using thegeneric-hand
meshes as a base:swipe-left
,swipe-right
, etc.) as empty axes objects, following the guidance in the tutorialViewer behavior
As with the
generic-hand
profile, the sliders in the Viewer do not affect the model. My assumption is that hands are a special case (unlike typical controllers). If this is not the intended behavior, this PR can serve as a starting point for further adjustments.