Improved performance in the lwjgx backend (AWT and OpenGL) #2575
+15
−8
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Hello everyone, after a long time, I finally have some free time so I started working on the performance problem that lwjglx has when supporting OpenGL with AWT.
[ Screenshots ]
Linux
Before
With a maximum of 85 pfs, in theory it should reach the 144 pfs that this machine supports.
After
Then with the applied changes it can reach 145, (which is the maximum that this machine offers, so a high-end model should work as in a normal context without AWT)
Windows
Before
~ 60 fps
After
~140 fps
