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Smoke Break 🛰️

A stylised survival game inspired by the true story of Toyohiro Akiyama. Set in the 1990s, you play as Kanta Fujimoto, a stranded space traveller fighting to escape the alien planet Inari after a crash. Armed with a makeshift axe, a battered pistol, a boost pack, and sheer stubbornness, Kanta must navigate a hostile world, scavenge vital parts, and endure the strange encounters that follow.

*Currently in development with a prototype in place.

sb_art


🧰 Development Environment

  • Engine: Unity
  • Language: C# (.NET)
  • 3D Modeling: Blender
  • Texturing / UI Art: Adobe Photoshop

📁 Project Structure

smoke-break_src/
├── Assets/
│   ├── Scripts/               # C# game scripts
│   ├── Art/                   # Textures, sprites, and 3D models
│   ├── Scenes/                # Unity scene files
│   ├── Prefabs/               # Reusable game objects
│   └── UI/                    # UI components
└─────────────────

🚀 How to Run

Requirements

  • Unity (Recommended version: 2021.3+)
  • Git

Getting Started

git clone https://github.com/johnshields/smoke-break.git

Open the project in Unity Hub.


🎮 Gameplay (In Development)

  • Explore and survive a strange and hostile planet

More info


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A stylised survival game where a stranded space traveller, struggles to escape the alien planet Inari.

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