ogt_vox, ogt_voxel_meshify: wrap API in extern "C"
block
#77
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Wrap the API of ogt_vox and ogt_voxel_meshify into an
extern "C"
block.This is to prevent the C++ compiler from mangling the function names in the library, making it trivial to make bindings for opengametools in other languages (for example, Odin bindings by me: https://github.com/zeozeozeo/odin-opengametools).