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@LostLuma LostLuma commented Jan 2, 2026

Resolves #263.

Fixes the condition in isLevelCoveredByOverlay being inverted,
as well as dynamic_fps$isReloadComplete returning that the reloading is done too late.

@LostLuma LostLuma merged commit 1471c0a into juliand665:main Jan 2, 2026
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Reloading resources with F3 + T fades to black in-game when Dynamic FPS is present

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