Mask collision detection #372
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Adds pixel perfect collision detection with masks between two actors as a new function:
actor1.collidemask(actor2)Masks are only created when necessary and the collision check ends early if the rects of the actors don't intersect.
The documentation makes it very clear that this kind of collision check is a lot more expensive than
.colliderect()and discourages general usage unless necessary.Unittests are written.