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@PhilipDeegan PhilipDeegan commented Apr 6, 2025

Summary by CodeRabbit

  • New Features

    • Introduced utility methods for filling data containers with specified values.
    • Added a new configuration option to control the definition of the dim3 struct in CPU contexts.
    • Enhanced management of execution contexts with new support variables.
  • Chores

    • Optimized internal function declarations for improved compilation performance.
    • Suppressed extraneous build notifications to streamline the build process.

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coderabbitai bot commented Apr 6, 2025

Walkthrough

This pull request updates several header files within the GPU module. The modifications in both gpu.hpp and gpu/cpu.hpp add the inline keyword to the declaration of the idx function. In addition, the CPU header now includes the <algorithm> header, new inline static variables, and two template functions to fill containers with a specified value. The preprocessor message in gpu/defines.hpp has also been commented out to prevent it from displaying during compilation. A new configuration option is added to the documentation regarding the definition of the dim3 struct.

Changes

File(s) Change Summary
inc/mkn/gpu.hpp Updated the idx function declaration in the mkn::gpu namespace to include the inline keyword.
inc/mkn/gpu/cpu.hpp - Added <algorithm> header.
- Introduced static inline variables threadIdx and blockIdx in dim3.
- Added two template functions for filling containers.
- Updated idx() with inline.
inc/mkn/gpu/defines.hpp Commented out a preprocessor message directive to suppress compile-time messages regarding GPU accelerator detection.
README.noformat Added a new configuration option MKN_CPU_DO_NOT_DEFINE_DIM3 (bool, default false) to skip defining the dim3 struct.

Sequence Diagram(s)

sequenceDiagram
    participant App as Application
    participant Fill as fill() Function
    participant Alg as std::fill

    App->>Fill: call fill(container, size, value)
    Fill->>Alg: invoke std::fill(begin, begin+size, value)
    Alg-->>Fill: container updated
    Fill-->>App: return updated container
Loading

Possibly related PRs

  • inlined #26: The changes in the main PR are related to the addition of the inline keyword to the idx function, while the retrieved PR also modifies function declarations to include the inline keyword for print_gpu_mem_used, indicating a similar focus on inlining functions at the code level.

Poem

I'm a rabbit with a coding delight,
Hopping through headers, making things inline and light.
With fills like carrots neatly spread,
And warnings silenced from the compiler's head,
I nibble on changes, day and night.
🐰💻 Happy hops in every byte!


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📥 Commits

Reviewing files that changed from the base of the PR and between c411c74 and a7ee032.

📒 Files selected for processing (4)
  • README.noformat (1 hunks)
  • inc/mkn/gpu.hpp (1 hunks)
  • inc/mkn/gpu/cpu.hpp (4 hunks)
  • inc/mkn/gpu/defines.hpp (0 hunks)
💤 Files with no reviewable changes (1)
  • inc/mkn/gpu/defines.hpp
🚧 Files skipped from review as they are similar to previous changes (2)
  • inc/mkn/gpu.hpp
  • inc/mkn/gpu/cpu.hpp
🔇 Additional comments (1)
README.noformat (1)

45-48: Good addition of the configuration option.

The new configuration option is well-documented and follows the existing format pattern. This allows users to avoid duplicate definitions of the dim3 struct when they already have GPU headers included elsewhere in their project.


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@PhilipDeegan PhilipDeegan merged commit 752c8e4 into master Apr 6, 2025
1 check passed
@PhilipDeegan PhilipDeegan deleted the next branch April 6, 2025 19:34
@coderabbitai coderabbitai bot mentioned this pull request May 27, 2025
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2 participants