Skip to content

Conversation

@nazgee
Copy link
Contributor

@nazgee nazgee commented Jun 7, 2013

This change affects only how Entities are drawn. It does not modify
values returned by get|setRotation.

This is wanted since some external tools assume that Sprites' textures
can be rotated regardless of the whole Sprite's rotation 0.

It could be fixed by intoducing custom classes but this solution is much more
generic. It also seems quite safe.

This change affects only how Entities are drawn. It does not modify
values returned by get|setRotation.

This is wanted since some external tools assume that Sprites' textures
can be rotated regardless of the whole Sprite's rotation 0.

It could be fixed by intoducing custom classes but this solution is much more
generic. It also seems quite safe.
@nazgee
Copy link
Contributor Author

nazgee commented Jul 10, 2013

pong?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant