go-uinput
is a Go interface to the Linux uinput kernel module, allowing userspace to emulate input devices.
The interface aims to make it incredibly simple to create virtual input devices, such as keyboards, joysticks, or mice, for generating arbitrary input events programmatically.
First, the system must have the uinput
kernel module loaded:
sudo modprobe -i uinput
Second, the /dev/uinput
device is owned by root, and therefore its default permissions must either be changed using chmod:
sudo chmod 666 /dev/uinput
Or, which is a much more preferred option, add the udev rule to allow a user to use the device:
echo KERNEL=="uinput", MODE="0666" | sudo tee /etc/udev/rules.d/90-$USER.rules
sudo udevadm trigger
To build the package from sources, clone the repository and run:
go build
go install
Alternatively, use go get
to obtain and install the package in your $GOPATH
:
go get github.com/sashko/go-uinput
The following example demonstrates how to create a new virtual keyboard and send a key press event, omitting all the default imports and error handling for the sake of simplicity:
func main() {
keyboard, err := uinput.CreateKeyboard()
defer keyboard.Close()
// Press left Shift key, press G, release Shift
keyboard.KeyDown(uinput.KeyLeftShift)
keyboard.KeyPress(uinput.KeyG)
keyboard.KeyUp(uinput.KeyLeftShift)
// Press O key
keyboard.KeyPress(uinput.KeyO)
}