Extend caching in the space engine beyond local context #23483
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Previously isSubspace calls would be cached only as part of individual Space object, so when recursing through their ADT contents, we were not able to reuse the previously computed information. Now the cache is shared across the whole space engine run.
Fixes #23317
The compilation of the problematic test now takes around 11 seconds, where previously a much simpler version (with 7 patterns as opposed to 9, with the complexity rising exponentially here) would take 113.75s (with the more complex versions taking too long to measure).
The issue is entirely caused by the reachability check, where the compiler seemed to visibly hang. I noticed that when checking if
Prod(List(QuoteMatching.this.TypeMatch((_)), QuoteMatching.this.TypeMatch((_)), QuoteMatching.this.TypeMatch((_)), QuoteMatching.this.TypeMatch((_)), QuoteMatching.this.TypeMatch((_)), QuoteMatching.this.TypeMatch((_)), QuoteMatching.this.TypeMatch((_)), QuoteMatching.this.TypeMatch((_)), QuoteMatching.this.TypeMatch((_))))
is a subspace ofOr(List(QuoteMatching.this.TypeMatch((_)), QuoteMatching.this.TypeMatch((_))) | List(QuoteMatching.this.TypeMatch((_))) | Nil)
it would keep repeating comparisons ofProd(List(QuoteMatching.this.TypeMatch((_))))
withOr(List(QuoteMatching.this.TypeMatch((_))) | List(QuoteMatching.this.TypeMatch((_)), empty))
etc., inspiring the improvement here.