Releases: shadowmage45/KSPWheel
Releases · shadowmage45/KSPWheel
0.16.14.33
- Recompile for KSP 1.8
- Remove deprecated/legacy particle-effects code.
0.15.13.32
- Recompile for KSP 1.7+
- Add optional resource use for deploy/retract to ALG module
0.14.12.31
- Fix mislabled/tagged version info for CKAN indexing.
0.14.11.30
- FIX - KSPWheelDeployment reporting animation time incorrectly.
- FIX - Clean up version file mislabeled KSP versioning
- CHANGE - Add optional resource use to KSPWheelDeployment
- CHANGE - Add new user-controllable transform manipulation modules, for user controllable animations. (KSPWheelAdjustableDeployment)
- CHANGE - Add new particle effects to KSPWheelRepulsor module
0.13.10.29
- Recompile for KSP 1.6
- Fix NRE when deleting symmetry parts.
- Add support for flipping of track texture directions in the editor; also add support for flipping of track texture normals UV coordinate scaling to make the effect actually work.
0.12.10.28
- Recompile for KSP 1.5+
- CHANGE - Add UI toggle to tracks module to allow user-configurable track-texture direction.
- CHANGE - Add UI toggle to tracks module to allow for in-editor preview of track rotation/forward direction
- CHANGE - Add ability to specify custom friction curve in KSPWheelBase (see included friction adjust patch example)
- CHANGE - Add ability to specify wheel collider sweep type in the WHEEL config blocks ('colliderType = RAY/SPHERE/CAPSULE')
- FIX - Clean up Dust-Effects related NRE on deleting a part in the editor.
Friction adjustment patch -- affects all wheels; adjust to suit your needs. Below is a much stickier friction curve than the current defaults.
@PART[*]:HAS[@MODULE[KSPWheelBase]]
{
@MODULE[KSPWheelBase]
{
%exSlipPoint = 0.06
%exSlipVal = 1.0
%asSlipPoint = 0.35
%asSlipVal = 1
%tailSlipVal = 0.6
}
}
0.11.9.27
- FIX - Correct a null-ref in dust-effects code related to loaded but inactive vessels.
- CHANGE - Also remove some other debugging logspam.
0.11.8.26
- Update and recompile for KSP 1.4.2
- CHANGE - Add new dust-effects system, using the new Shuriken particle system from Unity.
- Entirely new particle effects, new textures, and new code.
- Implementation is very basic and will be improved in future releases (more options, better default configuration)
0.11.7.25
- Recompile for KSP 141
- Disable Dust-effects entirely at the plugin level.
0.11.6.24
- MAJOR CHANGE - Update for KSP 1.4
- FIX - Dust color camera now uses all pixels from sampled texture rather than just a single pixel.