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@weihsinyeh weihsinyeh commented Aug 4, 2025

The pixmap of raw_background should start at coordinates (dst_x, dst_y) = (0, 0) relative to the client's window, instead of (window->client.left, window->client.top) relative to the client's window.

Summary by Bito

This pull request fixes a bug with the client pixmap's starting position, ensuring it starts at the top-left corner. It also expands the shadow blur radius configuration, allowing for larger blur effects, which improves rendering accuracy and flexibility.

The pixmap of raw_background should start at coordinates (dst_x, dst_y)
= (0, 0) relative to the client's window, instead of
(window->client.left, window->client.top) relative to the client's
window.

Signed-off-by: Wei-Hsin Yeh <[email protected]>
The valid kernel size range is from 1 to 15.

Signed-off-by: Wei-Hsin Yeh <[email protected]>
@weihsinyeh weihsinyeh changed the title Fix incorrect start position of client pixmap Fix incorrect setting of stack blur Aug 5, 2025
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