- Introduction =================
This is my first game realized by Html5's canvas. The idea of the game is collected from chicken invader, star war and battlefield.
- Testing tool: karma and jasmine.
- Building tool: grunt.
- Url to play: https://dl.dropboxusercontent.com/u/2062352/BattleOfArtillery/public_html/index.html.
My propose when creating this is to learn more about the structure to design and program a game. As a result, I don't use any library here.
- Gameplay ==================
- You, as a gunner at the bottom of the screen, have to oppose enemies at the top.
- You could control you aim by move the mouse.
- If you don't fire, the enemies does not fire at you.
- If you fire, they will fire back exactly at your position even if you don't fire correctly or not.
- An enemy will be destroyed if hitted 10 times.
- To avoid bullets from enemies, you have to move swiftly after you fire.
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HTML5 Canvas ================== https://developer.mozilla.org/en-US/docs/Web/Guide/HTML/Canvas_tutorial
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NOTE =================== Great course: https://www.open2study.com/courses/concepts-in-game-development