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This fixes issue116 and explicitly maintains the aspect ratio in the fullscreen, independent of however the SDL_WINDOW_FULLSCREEN works.

If the other pull request from me has been merged then this one can be rejected I guess.

In addition to changing the SDL flag, I added a few lines of code, that explicitly adjust the new aspect ratio, based on the original aspect ratio.

Although, in my honest opinion, this is a bit of an overkill. I think the other pull request is sufficient.

Still, I compiled and tested both solutions and then seemed to work within reason.

…fullscreen, independent of however the SDL_WINDOW_FULLSCREEN works
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