Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
15 changes: 6 additions & 9 deletions README.md
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
# [zsdl](https://github.com/zig-gamedev/zsdl)

Zig bindings for SDL libs. Work in progress.
Zigified bindings for SDL libs. Work in progress.

## Getting started (SDL2)

Expand All @@ -24,16 +24,13 @@ pub fn build(b: *std.Build) !void {
@import("zsdl").link_SDL2_image(exe);

// Optionally use prebuilt libs instead of relying on system installed SDL...
@import("zsdl").prebuilt.addLibraryPathsTo(exe);
if (@import("zsdl").prebuilt.install_SDL2(b, target.result, .bin)) |install_sdl2_step| {
@import("zsdl").prebuilt_sdl2.addLibraryPathsTo(exe);
if (@import("zsdl").prebuilt_sdl2.install_SDL2(b, target.result, .bin), .{
.ttf = true,
.image = true,
}) |install_sdl2_step| {
b.getInstallStep().dependOn(install_sdl2_step);
}
if (@import("zsdl").prebuilt.install_SDL2_ttf(b, target.result, .bin)) |install_sdl2_ttf_step| {
b.getInstallStep().dependOn(install_sdl2_ttf_step);
}
if (@import("zsdl").prebuilt.install_SDL2_image(b, target.result, .bin)) |install_sdl2_image_step| {
b.getInstallStep().dependOn(install_sdl2_image_step);
}
}
```

Expand Down
Loading