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Spawning Fields without a Transform Gizmo #1261

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Merged
merged 2 commits into from
Aug 12, 2025

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Dhruv-0-Arora
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@Dhruv-0-Arora Dhruv-0-Arora commented Aug 7, 2025

Task

AARD-2056

Symptom

Currently, when Fields are spawned, transform gizmos are applied to the field to allow users to move them. This is unnecessary since only 1 field can be spawned at a time regardless.

Solution

The InitialConfig panel will only appear for Robots, also limiting the transform gizmos to only be applied to robots. To move a field, you can right click the field and click the "Move" button.


Before merging, ensure the following criteria are met:

  • All acceptance criteria outlined in the ticket are met.
  • Necessary test cases have been added and updated.
  • A feature toggle or safe disable path has been added (if applicable).
  • User-facing polish:
    • Ask: "Is this ready-looking?"
  • Cross-linking between Jira and GitHub:
    • PR links to the relevant Jira issue.
    • Jira ticket has a comment referencing this PR.

@Dhruv-0-Arora Dhruv-0-Arora added the gameplay Relating to the playability of Synthesis label Aug 7, 2025
@Dhruv-0-Arora Dhruv-0-Arora self-assigned this Aug 7, 2025
@Dhruv-0-Arora Dhruv-0-Arora marked this pull request as ready for review August 7, 2025 03:36
@Dhruv-0-Arora Dhruv-0-Arora requested review from a team as code owners August 7, 2025 03:36
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@rutmanz rutmanz left a comment

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lgtm. #1190 will need to update (assuming this gets merged first) if we want to put gizmos on independently imported gamepiece assets

* 'dev' of github.com:Autodesk/synthesis:
  Formatting
  Batched Mesh For Chrome Versions < 139
  Removed Unused Function
  Fix
  fix: prevent custom configs from showing as defaults
  feat: clean up match mode config parsing
@BrandonPacewic BrandonPacewic mentioned this pull request Aug 12, 2025
@BrandonPacewic BrandonPacewic merged commit b31864a into dev Aug 12, 2025
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@BrandonPacewic BrandonPacewic deleted the dhruv/2056/gizmos-on-fields branch August 12, 2025 18:46
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5 participants